Wednesday, November 23, 2011

mush compilation

all 52 paintings that were done for the cutscene segments for the various levels in the mushroom men/ ds version...all compiled below...i'd painted them at 512 x 256 pixels...they were later reduced to 256 x 128 to fit within the parameters of the nintendo ds softwares memory allowances.

Tuesday, November 22, 2011

misc:: random concepts

various conceptual stuff from past game dev projects...
















Thursday, November 3, 2011

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